Seventh game for my personal challenge of creating a game per day. T'was a headache trying to imitate it but I learned a lot about physics-based nodes in Godot.

Goal:

1. Learning about Joint2D node and RigidBody2d

TIMESTAMP:

3/23/2021 11:30PM - Start

3/24/2021 4:00AM - End

INSTRUCTIONS:

Left Arrow / Right Arrow - Move Forward and Backward


NOTE: I forgot to add some sort of ground to show, but it does exist. It just doesn't have a texture. I'll add one one I wake up.

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